Personally, I love engaging in hobbies as a form of stress relief and try to stay active in learning new ones. However, it can sometimes be difficult to maintain this enthusiasm, especially when the initial excitement of an activity wears off or when motivation to research new hobbies fades. If you're like me, it's easy to tell yourself you'll eventually get around to learning that new hobby you've always been interested in—but just as easy to never actually put in the time and effort to start.

My goal for this project was to create an efficient and useful app that addresses the common obstacles preventing people from discovering and pursuing new hobbies.


Role: sole designer and researcher

Tools: Figma, Miro, Whimsical

To begin, I conducted secondary research to understand what resources are currently available and whether my product would address an unmet need. Through various online searches related to “new hobbies to learn,” I came across many articles, lists, and quizzes that felt inadequate. These resources often lacked depth and didn't provide a meaningful way to explore or learn new hobbies.

I also performed an in-depth competitive analysis using SWOT to examine existing hobby-related products. I discovered that a tool focused on hobby learning with useful content readily available for independent use does not currently exist. Most apps connect users with mentors or tutors, but offer little beyond that. Meanwhile, social media platforms are rich with content but are not centered around structured hobby learning.

Secondary Research

Collecting Data

Research Goal

I want to know what prevents people from actually starting new hobbies so that I can create an efficient product that will help support those looking to get into a new hobby.

Methods

I conducted five interviews via Zoom or phone call with participants aged 22–56. I also distributed a survey, which received ten responses from participants aged 22–67. Interview and survey participants were from separate groups and did not overlap.

Results

Affinity Map

Personas

Creating Solutions

I developed five Point of View (POV) statements and seven “How Might We” (HMW) questions to guide my ideation. I ultimately chose to focus on the following:

Point of View Statement:

I’d like to explore ways to help people who are trying to learn a new hobby have everything they need in one place, as starting from scratch can be overwhelming and discouraging.

How Might We Question:

How might we prevent people from feeling overwhelmed and giving up on a new hobby before they even begin?

Using this question, I brainstormed various solutions and selected two that I believed to be most effective. I then storyboarded both ideas using the two personas I had previously developed.

Idea #1

All-in-One Hobby App

  • An app that combines features from multiple platforms into one cohesive space, streamlining the hobby-learning process and making it less overwhelming.

Idea #2

“Skill Scale” feature 

  • User can select different options of skill level 

  • Users can select their skill level for a given hobby, allowing the app to tailor learning content accordingly, ensuring users receive relevant, appropriately challenging resources.

Information Architecture

Card Sorting

To better understand how users mentally organize hobby-related features, I conducted a card sorting exercise. Three participants grouped 40 words into categories of their choosing and named each group.

While the sorts varied, there were notable patterns. I consolidated similar terms, reworded confusing ones, and used the results to create a sitemap.

Site Map

User Flows

I then created some user flows to better visualise how a user might navigate my product. 

Designing

Lo-fi Sketches

  • Hobby page leads to various pages 

    • Has everything you might need in one place 

    • Resource page has skill level tags

Key Features:

  • Home page with dropdown of categories

  • Hobbies in scrollable boxes on home page

  • Explore/discover page

Mid-fi Wireframes

Visual Brainstorming

Mood Board

UI Library

High-Fi Wireframes

Version 1

Hobby Page Iterations

  • Hobby “Discover” removed, too similar to images and explore features

  • Too many steps or tabs to get to certain things

    • laid out all options for users to scroll through

    • more visual and faster to navigate

  • Search bar was too big and distracting

    • Replaced with search icon

Version 2

Home Page Iterations

  • Took out drop down menu, used tags only to search and sort hobbies

  • Hobby squares were too repetitive and easy to get lost in

    • created visual diversity when displaying hobbies

    • more eye catching and easier to explore

  • Made icons smaller

  • Adjusted logo

  • Took out banner

Usability Testing

I tested five participants over zoom with sessions lasting from about twelve to twenty-six minutes.

Participants were sent the prototype link and asked to share screen for recording and observational purposes. They were then walked through each task and answered follow up questions. Results were mapped into a feedback grid and frequency to severity map. 

Feedback Grid

Frequency to Severity Map

Final Iterations

Home Page Iterations

  • Added tags 

    • Free

    • Low-cost

    • Mid-cost 

    • High-cost

  • Made heading font bigger

Hobby Page Iterations

  • Reordered content 

    • Resources appears first

    • Shop now comes last

Explore Page Iterations

  • Added button to take user to Hobby page of said image

  • Added hobby names to images

  • Added Comment, Like, and Share to images

Reflection

This was my first-ever design project, and it turned out to be a great learning experience. I especially enjoyed the initial research and planning stages, which reminded me of past research work I’ve done. It was exciting to build a semi-functional prototype and get a glimpse into what goes into app design behind the scenes.

I look forward to continuing this journey, gaining new skills, and working on more projects in the future. I hope that someday I can look back on this project and appreciate how far I’ve come.

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Rally Tennis Club